
Aircraft Designer: Design and build your own planes, from nimble interceptors that prioritize speed to durable bombers crafted to unload tons of destruction from high above.New Peace Conference Options: Demilitarize zones of the map or entire nations, bid on the capital ships of defeated powers, or claim control of enemy resources or factories as reparations.New Swiss Focus Tree: Surrounded by France, Germany and Italy, the mountain nation of Switzerland finds strength in its neutrality, balancing competing factions and overtures from the great powers.New Ethiopian Focus Tree: Defy the odds to defeat the Italian invader or resist the conqueror from abroad using unique Government in Exile abilities.New Italian Focus Tree:Follow the historical path of Mussolini's Italy or rewrite history by restoring power to the monarchy, leading a Communist revolution or replacing Mussolini with one of a variety of new contenders.

This new expansion for Paradox Interactive’s World War II grand strategy wargame adds new alternate history options and gameplay variety for three nations, as well as other significant changes.įeatures of Hearts of Iron IV: By Blood Alone include:

Note: Any countries created after the game starts, either by civil war or collaboration goverment by a foreign power, will be given a tag D# (with the # ascending based on the number of new nations already created). Console commands require referring to countries by tag, and they're sometimes also used as fan jargon.
#HEARTS OF IRON 4 COUNTRY TAGS CODE#
Note: A tag is a three-letter code for a country that doesn't vary with localization or with changes in ideology, unlike a name (GER is always the same country, even though it's called the German Reich when fascist and Germany when democratic). If you spot a mistake then you are welcome to fix it.Ī spreadsheet with additional history and detail can be found here forum:1509285. Becoming a faction leader will bypass this, making the country major immediately. If a country is at war, this monthly check cannot result in the country losing its major status. Which countries should be major is evaluated every month. In a war, a faction will only surrender when all its participating major countries capitulate.Ī country is considered major by factory count: If a country has at least 35 factories and either is in the top 7 by factory count or has at least 70% as many factories as the top 7 has on average, it will be considered a major country.Īdditionally, countries which lead a faction are considered major regardless if they have enough factories or not. Countries in HOI4 are either major countries or minor countries.
